Saturday, February 20, 2010

The History of Mario

The History of Mario

Mario is over twenty five years old. Simply in terms of longevity in a constantly evolving industry, that's quite an achievement. Really, how many other characters from the dawn of gaming are still remembered, let alone starring in major AAA new releases? Is the world holding its breath for a new Pitfall Harry game? No sir, it is not. Unless you're cheeky and count Uncharted: Drake's Fortune. Hmm.

Anyway, with Super Mario Galaxy already causing well-groomed pundits to throw words like "bright, bold, unrepentantly loony" around the place this seems like a good excuse to re-rewind back to the start and take a look back of this illustrious history. For the sake of space (and my sanity) we'll be focusing on the main Mario titles, with regular diversions into some of the stranger corners he's found himself in. Spin-offs like the Yoshi and Donkey Kong series, as well as remakes and puzzle games, will be mentioned where relevant but for the most part it's the core Mario series we'll be running our calloused fingers over.

With that small disclaimer out of the way, let's journey back to the neon plastic wonderland we called 1981. Many remarkable and world-changing things debuted on the global stage in that year; Indiana Jones, Princess Diana, Bucks Fizz, that Clint Eastwood movie with the orang-utan that punches people. But it was a different sort of truculent ape that really inflamed the trousers of the entire planet, one with a fondness for throwing barrels and stealing women...

1981 to 1983 - The arcade years

Donkey Kong was his name, and he was created to help Nintendo crack the lucrative American arcade industry. Assigned to the task were two up and coming game designers - Shigeru Miyamoto and Gunpei Yokoi. In the game, a giant gorilla flees his abusive owner and kidnaps his girlfriend into the bargain. Scaling some convenient scaffolds, he jumps up and down (forming even more convenient ramps), and makes with the barrel throwing. The carpenter, going by the rather self-explanatory name of Jumpman, must ascend the scaffold, leaping over the rolling projectiles or smashing them with his hammer. The exact date when Jumpman became Mario is unclear, but certainly before 1982 rolled around the arcade cabinet was already being promoted with references to Mario, the brave carpenter. The game proved to be a hit in the arcade and a jubilant Nintendo celebrated the home rights to Coleco. A sequel, Donkey Kong Jr, swiftly followed in 1982 and Mario therefore spent his first year being ported to everything from the Game & Watch to the Intellivision, and even (several years later) home computers like the Apple II, Vic 20 and Commodore 64.

1983 was the year that Mario broke out from under the monkey's shadow, with the arrival in arcades of Mario Bros. This was the game that introduced Luigi, although he was simply a green-painted clone of his brother at this point, and also swapped his profession from carpenter to plumber. The game, with a basic screen layout rather obviously lifted from Joust, found the pair knocking turtles and other subterranean creatures over by bumping the platforms from beneath, before running into them to nudge them into the water. Despite the simplistic gameplay, many recurring Mario motifs could already be found. The turtles are a clear precursor to the green-shelled Koopa, while the pipes they emerge from would also become a familiar fixture in Mario landscapes. Even the pling-pling sound effect when you pick up a coin (your reward for murdering small animals) has remained fairly constant over a quarter century.

Nintendo was quick to snatch back the home rights to the moustachioed hero and with good reason - they were launching their own home console and needed flagship games to drive punters into a frenzy.

Notable Oddity:
Mario's Bombs Away, a 1983 Game & Watch title which found a bizarrely militarised Mario planting explosives. The game was played by watching the action reflected in a mirror angled above the screen.

1985 to 1990 -

The NES years

Mario made his debut on the NES not in a new game of his own, but by making cameo appearances in other titles. As well as the obligatory 1983 Famicom ports of Mario Bros and the Donkey Kong games in Japan, during 1984 the NES Tennis game featured his hirsute visage warming the umpire's chair, while the lead character in Golf looked bugger all like Mario, yet boasted a familiar moustache so it's probably him. Even in NES Pinball, Mario can be found hiding in the bonus stage, while those shovelling coins into the Punch Out! arcade machine may have spotted our plumbing pal watching you get leathered by Bald Bull. Much like Ronald McDonald, Mario was clearly being groomed as a corporate icon - but without the same creepy enthusiasm for saturated fat.

It wasn't until 1985 that a new standalone Mario title graced the hardware, but when it did everything changed. Super Mario Bros took the single screen collect-em-up of old and threw it out of the window, replacing the score-chasing gameplay with a side-scrolling platform adventure that tickled gamers in a way they'd never been tickled before. In fact, it could easily be argued that the distinction between arcade games and console games really began here. Prior to its release, consoles were for playing shrunken versions of arcade hits, or games that ripped off arcade hits. After Super Mario Bros, home gamers had their eyes opened to the idea that console games could be both original and free from the coin-op twitch-gaming mentality. Super Mario Bros was not only the first game to use the recognisable 2D Mario style, but it also introduced pretty much every element that has dominated the series ever since. Princess Peach (aka Princess Toadstool), Bowser, kicking the koopa shells as weapons, the classic gamespeak slogan "Our princess is in another castle", they're all here. Even fungi fun guy Toad makes an appearance, albeit anonymously.
Sorry about the "fungi" thing, by the way. Couldn't resist.

Of course, Nintendo wasn't about to alienate a market still weaned on the instant gratification of the arcade, so 1985 also saw the release of Wrecking Crew, an obscure Mario puzzle outing which took him back to his classic Donkey Kong roots by smashing every item in each ladders-and-platforms level. It's actually rather fun, and has a level designer to boot.

Here's where it gets a bit confusing. A Super Mario Bros sequel was inevitable, but we actually got two, both called Super Mario Bros 2. The Japanese version, while largely similar to the original, gave Mario and Luigi different abilities for the first time. However, depending on who you ask, the game was either too derivative of the first or too hard for western tastes, so US gamers got an entirely different game in 1988. A rebranded version of Yume Kojo: Doki Doki Panic, another Miyamoto platform game it's not without its fans but, while superficially related, is undeniably Not Mario.
In 1980, Nintendo of America (NOA) released Radar Scope, an arcade game they hoped would kickstart a long reign of success. It flopped, leaving Nintendo stuck with 2,000 unsold Radar Scope units. To stay afloat, NOA desperately needed a smash-hit game—and fast. Hiroshi Yamauchi, the president and CEO of Nintendo Co., Ltd. at the time, asked staff artist Shigeru Miyamoto to design a new game based on his own ideas. The result was a game entitled Donkey Kong, starring "Jumpman," a portly carpenter clad in red and blue. At first, Miyamoto called him "Mr. Video" because he planned to include the character in every game he made, inspired by the way Alfred Hitchcock appeared in the movies he directed. "Jumpman" did not have his name for very long, however. NOA had to prepare the game for American release, which included naming the characters. As the story goes, they were mulling over what to name Jumpman when the landlord, Mario Segale, arrived at the warehouse, demanding the overdue rent payment. When he left, the staff had a new name for Jumpman: "Mario."

The look

For the most part, Mario looks the way he does today because of 1981's immature graphics technology.

To avoid the difficulty of having Mario's hair move realistically, Miyamoto gave Mario a hat. Also, in Game Over, Miyamoto admits, "I cannot come up with hairstyles so good."

Miyamoto gave Mario a moustache and oversized nose to make Mario's nose more noticeable.

Mario's overalls make his arms and arm movements more visible. Mario started out with a blue shirt and red overalls outfit in Donkey Kong and Donkey Kong Jr., but the color scheme was switched to a red shirt and blue overalls when Mario Bros. hit the arcades. When Super Mario Bros. came out for the Nintendo Entertainment System, Mario had his original red overalls, but a brownish shirt. In Super Mario Bros. 2, Mario went back to his second color scheme—red shirt, blue overalls—and has not changed since.

The games

Of course, Mario stars in many more games, but the list below highlights the more important appearances.

1981: Donkey Kong (Arcade)
Mario (or technically, "Jumpman") the carpenter battles through crazy construction sites to save Pauline from the clutches of a giant monkey named Donkey Kong.
1982: Donkey Kong Jr. (Arcade)
This was Mario's second appearance, and first appearance as an enemy. Mario sics enemies at D.K. Jr., who is trying to free his caged father.

1983: Mario Bros. (Arcade)
Mario, now a plumber, teams up with (or fights against) brother Luigi (in 2-Player mode) to kill an infinite supply of turtles, crabs, and flies that travel through pipes.

1985: Super Mario Bros. (NES)
Mario explores The Mushroom Kingdom in search of Bowser, who has kidnapped Princess Toadstool. Mario mania grasps the nation.

1986: Donkey Kong (NES) and Mario Bros. (NES)
The NES versions of the two arcade games are released, exposing the greatness of these games to players who may have missed the arcade versions. Because of limited space on early NES Game Paks, the fourth level (A.K.A. "Pie Factory") of Donkey Kong was omitted.

1988: Super Mario Bros. 2 (NES; USA version)
Nintendo takes a game developed and released in Japan called Doki Doki Panic and replaces the four heroes with Mario characters, resulting in perhaps the most unique game of the Mario series.

1989: Super Mario Land (GB)
Mario's first appearance on the Game Boy takes place in Sarasaland, where Princess Daisy is abducted by the evil spaceman Tatanga.

1989: Super Mario Bros. 3 (NES)
The best-selling game of all time. Mario searches the Mushroom World for Bowser who has kidnapped Princess Toadstool, again.

1991: Super Mario World (SNES)
Mario's first appearance on the Super NES. Bowser has kidnapped Princess Toadstool (sound familiar?) and Mario travels through Dinosaur Land to rescue her. Super Mario World introduces us to Yoshi, spawning spin-off games riding on his popularity.

1993: Super Mario All-Stars (SNES)
SMB, SMB2, and SMB3 receive 16-bit updates as part of this compilation cartridge. The other game included, Super Mario Bros.: The Lost Levels, is the first North American release of Super Mario Bros. 2 (Japanese version), originally released for the Famicom Disk System in 1986. It, too, received the 16-bit treatment for All-Stars.

1995: Super Mario World 2: Yoshi's Island (SNES)
This game takes place in Mario's past. A gang of Yoshis helps baby Mario find his brother Luigi, who was kidnapped by Baby Bowser's henchmen. Powered by the FX² chip, this was arguably the best 2-D platform game ever made.

1996: Super Mario 64 (N64)
Mario frolics through various 3-D worlds to save the kidnapped Princess Peach Toadstool.

2002: Super Mario Sunshine (GCN)
Mario and Yoshi reunite to clean up Isle Delfino and rescue Peach once again.

2007: Mario & Sonic at the Olympic Games (Wii/NDS)
Opposing mascots Mario and Sonic the Hedgehog finally go head-to-head... at the Beijing Olympics.

2007: Super Mario Galaxy (Wii)
This time, Bowser takes Peach away into outer space, forcing Mario to explore planets big and small. Galaxy's innovative gravity system was one factor behind its critical acclaim.

Another History of Mario

Year 1981

* Donkey Kong ( Arcade )

Year 1982

* Donkey Kong (Game & Watch)
* Donkey Kong ( ColecoVision , INTV )
* Donkey Kong Jr. (Arcade, Game & Watch, Atari 2600 )
* Donkey Kong 2 (Game & Watch)

Year 1983

* Donkey Kong ( Atari 8-bit , Apple II , C64 , MS-DOS , Famicom )
* Donkey Kong Jr. (INTV, ColecoVision, VIC-20 , Atari 2600 , Famicom)
* Mario's Cement Factory (Game & Watch)
* Mario's Bombs Away (Game & Watch)
* Mario Bros. (Arcade, Atari 2600 , Atari 5200 , Famicom )

Year 1984

* Punch Out!! (Arcade) Mario appears in the audience
* Pinball ( Famicom ) Mario is found in the bonus stage
* Golf (NES) - Japan release - features a fat version of Mario.
* Punch Ball Mario Bros. (NEC PC-8801) - Japan release -

Year 1985

* Super Mario Bros. ( Famicom/NES )
* Wrecking Crew (Famicom/NES) stars Mario
* Golf (NES) - United States release - features a fat version of Mario.
* Tennis (NES) Mario is the referee
* Pinball (NES) - US release - Mario is found in the bonus stage

Year 1986

* Donkey Kong Jr. (NES) - United States release -
* Golf (NES/Famicom Disk System) - (NES)European Union release (FDS) Japan only - features a fat version of Mario.
* Super Mario Bros. ( Famicom Disk System ) - Japan only -
* Mario Bros. (NES, PC-88) - United States and European Union NES release -
* Donkey Kong (NES) - United States and European Union release -
* Pinball (NES) - Europe release - Mario is found in the bonus stage
* Super Mario Bros. Special (NEC PC-8801)
* Super Mario Bros.: The Lost Levels (Famicom)
* Vs. Super Mario Bros. (Arcade)
* All Night Nippon Super Mario Bros. (Famicom Disk System)

Year 1987

* Donkey Kong Jr. (NES) - European Union release -
* Mario Bros. ( ZX Spectrum )
* Mike Tyson's Punch-Out!! (Famicom/NES) Boxing referee.
* Wrecking Crew (NES) - Europe release - stars Mario

Year 1988

* Mario Bros. ( Atari 7800 , XEGS )
* Donkey Kong (Atari 7800, Famicom Disk System )
* Donkey Kong Jr. (FDS, Atari 7800)
* Super Mario Bros. 2 (NES) - USA Release -
* Kaettekita Mario Bros. (Famicom Disk System) - Japan only known in the USA as "Return of Mario Bros." -
* Donkey Kong Classics (NES) - United States release -
* 2-in-1 Super Mario Bros/Duck Hunt (NES)
* Super Mario Bros. 3 (Famicom) - Japanese release -

Year 1989

* Super Mario Bros. 2 (NES) - Europe and Australian Release -
* Alleyway ( Game Boy ) Appears in bonus level, also drives/flys/controls the paddle on screen as shown in the intro
* Donkey Kong Classics (NES) - European Union Release -
* Super Mario Land (Game Boy)
* Tetris (NES) Once player beats Level 9 Height 5, Mario and friends appear.
* Tetris (Game Boy) Mario and Luigi appear in 2-player game.

Year 1990

* Super Mario Land (Game Boy) - European release -
* Super Mario Bros. 3 (NES) - United States and Canadian release -
* Dr. Mario (NES & Game Boy)
* VS. Dr. Mario (Arcade)
* 3-in-1 Super Mario Bros/Duck Hunt/World Class Track Meet (NES)
* Super Mario World (Super Famicom)

Year 1991

* Mario the Juggler (Game & Watch)
* Super Mario Bros. 3 (NES) - European Union release -
* Mario Teaches Typing (PC)
* F-1 Race (Game Boy) Mario appears when player wins a race, waving the checkered flag and congratulating him.
* Super Mario World (SNES)
* NES Open Tournament Golf (NES)
* Yoshi (Game Boy)
* Super Mario Bros. & Friends: When I Grow Up (PC)

Year 1992

* Super Scope 6 (SNES) Mario flys by in a plane whenever the player got to a certain point in the "Intercept" portion of LazerBlazer.
* Super Mario USA AKA Super Mario Bros 2 ( Famicom ) - Japan release of Super Mario Bros. 2 -
* Super Mario Kart (Super Famicom/SNES)
* Yoshi (Famicom/NES, Gameboy) The player controls Mario or Luigi
* Yoshi's Cookie (Famicom and Game Boy) - Japan Release -
* Mario Paint (SNES)
* Super Mario Land 2: 6 Golden Coins (Game Boy) -
* Mario's Time Machine (DOS)
* Super Mario World (SNES) - Europe release -
* Mario Is Missing! (DOS) Mario is captured by an unidentified green Koopa -like creature

Year 1993

* Mario Is Missing! (SNES, and NES) Mario is captured by an unidentified green Koopa -like creature
* Mario's Time Machine (SNES)
* Mario and Wario ( Super Famicom ) - Japan only
* Super Mario All-Stars (Super Famicom/ SNES ) - in Japan " Super Mario Collection " -
* Yoshi's Cookie (NES, SNES, Super Famicon and Game Boy ) - North American (all three platforms) and Japan (Super Famicom) -
* Mario's Early Years! Fun with Letters (SNES) - North America only -
* Mario's Early Years! Fun with Numbers (SNES) - North America only -
* Mario's Early Years! Preschool Fun (SNES) - North America only -
* Yoshi's Safari (SNES/Super Famicon) Yoshi 's Partner
* The Legend of Zelda: Link's Awakening ( Game Boy ) Mario and Peach were featured as "outside" characters along with a few Mario enemies (Pirahna Plant, Goomba)

Year 1994

* Donkey Kong '94 (Game Boy)
* Wario Land: Super Mario Land 3 (Game Boy) Mario makes a very small cameo at the end
* Tetris & Dr. Mario (SNES)
* Super Mario All-Stars & World (Super Famicom/SNES) - Japan, North American, and Europe -
* Mario's Time Machine (NES) - North America only -
* Yoshi's Cookie (NES) - Europe Release -
* Hotel Mario ( CD-i )

Year 1995

* Mario's Tennis ( Virtual Boy )
* Mario Clash (Virtual Boy)
* Mario's Picross (Game Boy)
* Mario's Super Picross (Super Famicom) - Japan only.
* Undake 30 Same Game (Super Famicom Satellaview ) - Japan only.
* Mario Excite Bike (Super Famicom Satellaview ) - Japan only -
* BS Dr. Mario (Super Famicom Satellaview ) - Japan only -
* BS Super Mario Bros 3 (Super Famicom Satellaview ) - Japan only -
* Mario's Game Gallery (PC)
* Super Mario World 2: Yoshi's Island (SNES)

Year 1996

* Super Mario RPG: Legend of the Seven Stars (Super Famicom/SNES)
* Super Mario 64 ( Nintendo 64 )
* Mario's Picross 2 (Game Boy) - Japan only.
* Kirby Super Star (SNES) - Mario is found in the audiance at the Megaton Punch arena and King DeDeDes arena.

Year 1997

* Game & Watch Gallery (Game Boy)
* Game & Watch Gallery 2 (Game Boy)
* Mario Kart 64 (Nintendo 64)
* Mario Teaches Typing 2 (PC)
* Mario's FUNdamentals (PC)

Year 1998

* Mario no Photopi (Nintendo 64) - Japan only.
* Wrecking Crew '98 ( Super Famicom ) - Japan only.
* The Legend of Zelda: Ocarina of Time (Nintendo 64) Cameo appearance in Hyrule castle
* Mario Party (Nintendo 64) - Japan release -

Year 1999

* Super Mario Bros. DX (Game Boy Color)
* Game & Watch Gallery 3 (Game Boy Color)
* Mario Golf (Game Boy Color, Nintendo 64) - (Game Boy Color) Japan Release -
* Super Smash Bros. (Nintendo 64)
* Mario Party (Nintendo 64) - release outside Japan -
* Mario Party 2 (Nintendo 64) - Japan release -

Year 2000

* Mario Golf (Game Boy Color) - United States Release -
* Mario Tennis (Nintendo 64)
* Mario Tennis (Game Boy Color) - Japan release -
* Mario Party 2 (Nintendo 64) - release outside Japan -
* Mario Party 3 (Nintendo 64) - Japan release -
* Game & Watch Gallery 3 (Game Boy Color) - European release -
* The Legend of Zelda: Majora's Mask (Nintendo 64) - Worldwide release (appears as a cameo as a mask on the back of the Happy Mask Salesman's bag)

Year 2001

* Mario Tennis (Game Boy Color) - release outside Japan -
* Paper Mario (Nintendo 64)
* Mario Party 3 (Nintendo 64) - release outside Japan -
* Mario Kart Super Circuit ( Game Boy Advance )
* Super Mario Advance (Game Boy Advance)
* Luigi's Mansion ( GameCube )
* Super Smash Bros. Melee (GameCube)
* Dr. Mario 64 (Nintendo 64)
* Animal Crossing (Gamecube) - Japan Release - included Mario Bros. mini game

Year 2002

* Super Mario World: Super Mario Advance 2 (Game Boy Advance)
* Super Mario Sunshine (GameCube)
* Mario Party 4 (GameCube)
* Game & Watch Gallery 4 (Game Boy Advance)
* Animal Crossing (Gamecube) - North American Release - included Mario Bros. mini game
* Yoshi's Island: Super Mario Advance 3 (Game Boy Advance)

Year 2003

* Super Mario Advance 4: Super Mario Bros. 3 (Game Boy Advance)
* Mario Party 5 (GameCube)
* Mario Kart: Double Dash!! (GameCube)
* Mario and Luigi: Superstar Saga (Game Boy Advance)
* Mario Golf: Toadstool Tour (GameCube)
* Animal Crossing (Gamecube) - North Australian Release - included Mario Bros. mini game
* Nintendo Puzzle Collection (GameCube) - Japan only - Dr. Mario is a game in the collection

Year 2004

* Super Mario Fushigi no Korokoro Party (Arcade) Playable character.
* Mario vs. Donkey Kong (Game Boy Advance)
* Mario Golf: Advance Tour (Game Boy Advance)
* Super Mario Bros. ( Classic NES Series ) (Game Boy Advance e-Reader )
* Paper Mario: The Thousand-Year Door (GameCube) Sequel to Paper Mario .
* Mario Pinball Land (Game Boy Advance)
* Dr. Mario (Classic NES Series) (Game Boy Advance)
* Mario Power Tennis (GameCube)
* Super Mario 64 DS ( Nintendo DS )
* Mario Party 6 (GameCube)
* Animal Crossing (Gamecube) - European release - included Mario Bros. mini game
* Metal Gear Solid: The Twin Snakes (Gamecube) Mario made a cameo appearance as a statue on top of Otacon's file cabinet.
* Wrecking Crew (Game Boy Advance)
* Super Mario Bros.: The Lost Levels (GBA} - Japan only -

Year 2005

* Mario Power Tennis (GameCube) - European Release -
* Mario Party Advance (Game Boy Advance)
* Dr. Mario & Puzzle League (Game Boy Advance)
* Mario Superstar Baseball (GameCube)
* Dance Dance Revolution: Mario Mix (GameCube)
* Super Mario 64 DS ( Nintendo DS ) - Australia and Europe Release -
* Mario Party 6 (GameCube) - Australia and Europe Release -
* Super Princess Peach (Nintendo DS) - Japan release -
* Mario Party 7 (GameCube)
* Mario Kart DS (Nintendo DS)
* Mario Tennis: Power Tour (Game Boy Advance)
* Mario & Luigi: Partners in Time (Nintendo DS)
* Super Mario Strikers (GameCube)
* Mario Kart Arcade GP (Arcade) -international release-
* NBA Street V3 (GameCube) Nintendo All Stars Team
* SSX On Tour (GameCube) Mario is a playable snowboarder
* Yoshi Touch & Go (Nintendo DS)

Year 2006

* Mario Party 7 (GameCube) - European and Australia Release -
* Mario & Luigi: Partners in Time (Nintendo DS) - European and Australia Release -
* Super Mario 64 DS (Nintendo DS) - Chinese release -
* Super Princess Peach (Nintendo DS) - release outside of Japan -
* New Super Mario Bros. (Nintendo DS) playable character
* Mario Hoops 3-on-3 (Nintendo DS) playable character
* Mario vs. Donkey Kong 2: March of the Minis (Nintendo DS) supporting character
* Yoshi's Island DS (Nintendo DS) - November 13 - supporting character
* Donkey Kong ( Virtual Console (Wii) )
* Mario Bros. (Virtual Console (Wii)) - 11/19/06 -
* Super Mario Bros. (Virtual Console (Wii))
* Donkey Kong Jr. (Virtual Console (Wii)
* Pinball (Virtual Console (Wii))
* Super Mario 64 (Virtual Console (Wii))

Year 2007

* Super Paper Mario (Wii) April 9, 2007
* Mario Party 8 - (Wii) - May 29, 2007 North America
* Itadaki Street DS (Nintendo DS) - June 21, 2007 (Japan)
* Mario Strikers Charged (Wii) - July 30, 2007
* Mario vs. Donkey Kong 2: March of the Minis (Nintendo DS) - release outside North America - supporting character
* Mario & Sonic at the Olympic Games (Nintendo DS, Wii) - November 6, 2007 (U.S. release)
* Super Mario Galaxy (Wii) - November 12, 2007 (USA)
* Mario Kart Arcade GP 2 (Arcade) - 2007 (Japan)
* Mario Party DS (Nintendo DS) - November 19, 2007
* Mario Kart 64 (Virtual Console (N64))
* Paper Mario (Virtual Console (N64))
* Super Mario World (Virtual Console (SNES))
* Super Mario Bros. 2 USA (Virtual Console (NES))
* Super Mario Bros The Lost Levels (Virtual Console (NES))
* Super Mario Bros. 3 (Virtual Console (NES))

Year 2008

* Mario & Sonic At The Olympic Games - January 22, 2008 (Nintendo DS)
* Super Smash Bros. Brawl - March 9, 2008 (Wii)
* Mario Kart Wii (Wii) - April 27, 2008
* Dr. Mario Online Rx (WiiWare) - May 26, 2008
* Mario Super Sluggers (Wii) - August 25, 2008
* Super Mario RPG: Legend of the Seven Stars (Virtual Console (SNES))
* Mario Golf (Virtual Console (N64))

Year 2009

* Mario Power Tennis New Play Control (Wii) - March 9, 2009
* Dr. Mario Express (Nintendo DSi Ware) - April 20, 2009
* Mario vs. Donkey Kong: Minis March Again (Nintendo DSi Ware) - June 8, 2009
* Mario & Luigi: Bowser's Inside Story (Nintendo DS) - September 14,2009
* Mario & Sonic at the Olympic Winter Games (Nintendo DS, Wii) - October 24, 2009
* New Super Mario Bros. Wii (Wii) - December 12, 2009

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